
WORK INTEGRATED LEARNING
Transferring skills into a workplace setting via participation, observation, and reflection, with emphasis on the relationships between academic and professional knowledge

CRITICAL EXPERIENCE DESIGN
Explores the way in which critical and speculative design theory and practices can transform established design conventions in new and unexpected ways, leading to innovative design solutions
TOOLS
ADOBE INDESIGN
Design Workbook
PROJECT BRIEF
The theme of this design workbook is 'Everyday Urban Life in Queensland 2080', with a focus area of Transport and Mobility. It documented all of the work that explores the background, context, design, theory and methods, relevant works, emerging technologies, socio-technical themes, and ideal future proposal.
TOOLS
ADOBE INDESIGN
Technology Trend Analysis
PROJECT BRIEF
Increasingly, designers need to be familiar with a range of technologies to aid them in their design process, as well as being able to create new products, services and experiences that take advantage of emerging technologies. This project introduced a range of existing and emerging technologies and Augmented Reality (AR) is the selected technology to explore how it is disrupting the design process and outputs of designers in the Interaction Design discipline.














TOOLS
ADOBE PHOTOSHOP
Speculative Artefacts
PROJECT BRIEF
The project tasked with designing an interactive speculative artefact that belongs to the version of the year 2080 that has been imagined in the project above. The conceptualised artefact then transformed into a digital collage artwork in the form of an advertisement from the future.




Concept Drafts
A Vacuum For Change

