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WORK INTEGRATED LEARNING

Transferring skills into a workplace setting via participation, observation, and reflection, with emphasis on the relationships between academic and professional knowledge

SUPERVISOR

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DR ANASTASIA TYURINA

QUT Design Lab

DESCRIPTION

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A hub and home for a diverse team of academics, research students, industry professionals, and community leaders. 


The QUT Design Lab supports transdisciplinary collaborations that result in tangible impact and engagement, and which transfer knowledge and technology into beneficial applications for industry, society, and the environment.

PROJECT BRIEF

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Work in a collaborative setting with people from different design disciplines and design several VR solutions for the patients' families as well as the staff working in the Paediatric Intensive Care Unit (PICU) in Queensland Children's Hospital that will bring forth a therapeutic experience and stimulate calmness that serve as their comfort in the situation they are currently in.

TOOLS

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ADOBE ILLUSTRATOR

The Cube UXR

PROJECT BRIEF

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An authentic project in which will develop and demonstrate essential skills for communicating design ideas and their fabrication. The fabrication of design ideas into tangible outcomes is an effective way of exploring ideas and communicating them to users and other stakeholders. Effective communication is also essential for designs to be accurately reproduced by manufacturers and makers. This entails detailed documentation proposing how the design could be made, what dimensions it will be, critical aesthetic and functional elements, and considerations relevant to the choice of materials and processes.


This project required to create a digital workbook documenting a plan to realise a series of design fabrication challenges. The challenges will be limited to a range of readily available pre-determined materials.

PROJECT INSIGHTS

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The main purpose of The Cube is to provide a digital interactive learning platform for students to boost their learning experience. It is also a place for family to spend quality time together. Opportunity arises for new programs to be installed such as interactive guide for upcoming freshmen to the majors offered by the university and have a better understanding to the courses. However, it may cause disturbance to the students studying in the space. 

VR Design Intern

RESPONSIBILITIES

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1. Explore and experiment with the Oculus Rift VR Headset in creating VR solutions.

2. Site visit to the PICU to understand the space for the project.

3. Team's brainstorming and planning.

4. Finding solutions in problem solving situation.

5. Attending meetings to stay updated with the team and organisational goals.

"Overall, I feel like I have achieved my aims for this internship and that my industry supervisor has highlighted my strength in problem solving and the ability to adapt in different circumstances.

 

Personally, it was important to be more prepared prior to every meetings as it will reduce the time delayed from errors and increase efficiency. I believe this is what I could have done better during the internship and it was an experience that I should constantly reflect on.

 

Expectations have altered as I was looking forward to showcase some IPs after the internship but due to the fairly dynamic project brief, workplace setting and setbacks from COVID-19 restrictions, we are mostly doing design process works."

- REFLECTIVE LEARNING -

Key Lessons Learned

BE PATIENCE AND BE CONFIDENT

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Be patience when you encounter a problem and be confident in yourself that you will solve it. These problems will be great opportunities for you to develop your skills and showcasing your strengths.

DON'T BE AFRAID TO MAKE MISTAKES

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I believe making mistakes is also another way to better understand yourself and your profession in the real-world setting. It is a learning process and internship is here to help you prepare yourself for your career. So don’t be afraid to make mistakes.

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